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	<title>Comments on: Keeping The Morals Gray</title>
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	<link>https://worldbuilderblog.me/2014/02/11/keeping-the-morals-gray/</link>
	<description>Just a man and his homebrew world.</description>
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		<title>By: jamesintrocaso</title>
		<link>https://worldbuilderblog.me/2014/02/11/keeping-the-morals-gray/comment-page-1/#comment-40</link>
		<dc:creator><![CDATA[jamesintrocaso]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 20:33:22 +0000</pubDate>
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		<description><![CDATA[Totally. One of my least favorite things about 3.5 and earlier editions were the alignment restrictions on classes and in spells. Why can&#039;t a barbarian be lawful? Or a monk chaotic? That was frustrating. It seems like Next is doing away with a lot of those alignment restrictions. Morality isn&#039;t always clear cut... that&#039;s why life is so complicated.]]></description>
		<content:encoded><![CDATA[<p>Totally. One of my least favorite things about 3.5 and earlier editions were the alignment restrictions on classes and in spells. Why can&#8217;t a barbarian be lawful? Or a monk chaotic? That was frustrating. It seems like Next is doing away with a lot of those alignment restrictions. Morality isn&#8217;t always clear cut&#8230; that&#8217;s why life is so complicated.</p>
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		<title>By: Michael Robbins</title>
		<link>https://worldbuilderblog.me/2014/02/11/keeping-the-morals-gray/comment-page-1/#comment-39</link>
		<dc:creator><![CDATA[Michael Robbins]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 20:28:34 +0000</pubDate>
		<guid isPermaLink="false">https://worldbuilderblog.me/?p=79#comment-39</guid>
		<description><![CDATA[I agree and like the morally gray issues too...I would also say that alignment is one of the systems that I dislike about D&amp;D because of some stamp that gets put on the character about someone being definitively good or evil, and it flows over into game mechanics like spells or magic items that do more damage against targets or specific alignments.]]></description>
		<content:encoded><![CDATA[<p>I agree and like the morally gray issues too&#8230;I would also say that alignment is one of the systems that I dislike about D&amp;D because of some stamp that gets put on the character about someone being definitively good or evil, and it flows over into game mechanics like spells or magic items that do more damage against targets or specific alignments.</p>
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