My Dad’s Monster Manual – Fire Snake

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Let’s see what my father thinks of the fire snake.

Turkgon (Fire Snake)

This is a class of chicken dragon.

Lucian J. Introcaso

Turkgons are red and orange dragons that grow to be more than thirty feet long. They have no limbs, but their serpentine bodies end in a plumed head with a massive, toothed beak. Despite their lack of wings, turkgons are able to fly.

Lesser Red Dragons. An adult turkgon can breathe fire hot enough to melt stone and enjoys areas of extreme heat, leading many to speculate that it is somehow related to the red dragon. It does not seem to share the red dragon’s innate greed or cruelty, nor does a turkgon live as long as a true dragon. Turkgons reach adulthood at about twenty years of age and die around one hundred.

Imprinted Loyalty. Turkgons imprint upon whatever creature they see first when they hatch from their golden eggs. The turkgon treats this creature as its unquestionable master, doing whatever is asked of it. As the turkgon grows older, it gains a distinct personality and learns to reason and think for itself, though some instinct has it remain loyal to its master. A turkgon’s master can appoint a secondary master for the dragon. In the event of the master’s death or disappearance, the turkgon turns to the secondary.

In very rare cases a turkgon has broken free of the sway of a particularly abusive master.

Controlled Eggs. Because they make powerful soldiers, turkgon eggs are extremely valuable, made even more so by their scarcity. The few eggs known to exist are protected and controlled by powerful nobles, tyrants, and rulers.

Turkgon

Gargantuan dragon, lawful neutral


Armor Class 14 (natural armor)

Hit Points 201 (13d20 + 65)

Speed 50 ft., fly 80 ft.


STR DEX CON INT WIS CHA
28 (+8) 10 (+0) 20 (+5) 13 (+1) 10 (+0) 17 (+3)

Saving Throws Dex +4, Con +9, Wis +4

Skills Perception +4

Damage Immunities Fire

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 14

Languages Common, Draconic

Challenge 10 (5,900 XP)


Magic Weapons. The turkgon’s weapon attacks are magical.

Actions

Multiattack. The turkgon makes two attacks: one with its bite and one constrict attack.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) piercing damage, and 3 (1d6) fire damage.

Constrict. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage, and the target is grappled (escape DC 18). Until the grapple ends, the target is restrained, and the turkgon can’t constrict another target.

Fire Breath (Recharge 5-6). The turkgon exhales fire in a 90-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

Reactions

Guard. When a creature within 10 feet of the turkgon is hit with an attack, the turkgon is hit with the attack instead.

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