Dragon Heist: Forgotten Tales

You can order The Demonplague, my level 1 – 20 fifth edition adventure, right now!

I am SUPER excited to announce Dragon Heist: Forgotten Tales is on the DM’s Guild. In fact it’s been available for a week and is already a Silver Best Seller! Thanks to all who already purchased. I loved working on this project with design greats Will Doyle, James Haeck, and Rich Lescouflair.

Dragon Heist: Forgotten Tales is a supplement that enhances the replayability of the already modular official D&D adventure Waterdeep: Dragon Heist. This supplement brings new beginning adventures and two new concepts for the Vault of Dragons so that your players are constantly facing new challenges on a second play through.

Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges and story to go along with the variable elements of the original adventure to allow players and Dungeon Masters who have experienced Waterdeep: Dragon Heist to enjoy a fresh tale on a second play-through.

This supplement is divided into four chapters. You can use every chapter to create an entirely new experience with Waterdeep: Dragon Heist, or simply use the chapters or sections of the supplement that interest you.

  • Chapter 1, “The Hand of Nessus.”This chapter provides an alternate beginning to Waterdeep: Dragon Heist that focuses on the cult of Asmodeus and Bregan D’aerthe rather than the war between the Xanathar Guild and the Zhentarim.
  • Chapter 2, “New Fireball.”This chapter provides a new perpetrator of the explosion in Trollskull Alley and gives the characters a fresh mystery to solve.
  • Chapter 3, “New Vault.”This chapter provides a new Vault of Dragons beneath the streets of Waterdeep for the characters to plunder.
  • Chapter 4, “Above Ground Vault.” This chapter provides another new Vault of Dragons, an above ground bank. Use this vault to end your adventure with a classic bank heist.

Written by Waterdeep: Dragon Heist designers James Haeck and James Introcaso and Tomb of Annihilation designer Will Doyle.

Pair with Unseen Waterdeep

If you pair this supplement with Unseen Waterdeep, which adds a fifth villainous option to Waterdeep: Dragon Heist, you can actually create an almost entirely new adventure. With both you get a lot of extra life out of the main adventure.
If you do buy Dragon Heist: Forgotten Tales or Unseen Waterdeep, please leave me a review on the DMs Guild so I know what you think.

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