Posts Tagged ‘DMs Guild’

Last year I gave not one, but two status updates about my sales on the Dungeon Master’s Guild. I’ve got several pay what you want products in addition to a few paid products now on the guild. One of those paid products is the D&D Adventurers League adventure DDAL 05-05 Dish Best Served Cold which is an official part of the Storm King’s Thunder storyline. (You can find Travis Woodall’s amazing Deluxe Maps for the adventure here.) People have been asking me to do another update and share my AL sales. I’m more than happy to do that.

First Let’s Take A Look At Pay What You Want One More Time

Below are all my sale numbers including free downloads of my pay what you want products:

And here are the sale numbers with paid purchases only:

For reference, the pay what you want products are:

*Free purchases are not factored into a pay what you want product’s average payment.

So it seems a lot of my assumptions about pay what you want products vs paid products hold true after over a year. Pay what you want products see lots of downloads and get your name out there. They can quickly become “best sellers” since any sale of $0.01 or more counts towards your numbers. Sounds great, right? Yet one year in and I’ve still made less than $0.01 a word on these products. Any further releases I have on the DMs Guild will likely be paid only.

If you want to know more about why I made my initial products pay what you want, see my first post on this topic. I’ve learned tons about layout, editing, and art acquisition since I started posting products on the DMs Guild, so future products will not only be paid, but they should also be of a superior quality to my pay what you want products.

Let’s Talk About Adventurers League Adventures

When it comes to making paid products, sales skyrocket if a product is part of the main D&D Adventurers League storyline. A Dish Best Served Cold has only been up since November 1, 2016, yet has over 1000 sales and is already close to Platinum Best Seller status. Add to that the fact that adventure designers make 60% commission on their D&D Adventurers League adventures if they were published in season five or later and it is by far my biggest money-maker, despite the fact that it has roughly 1/10th the downloads of 50 New Magic Items.

Now the question becomes, does this hold true for adventures in the convention created content program? Not as much.

If you don’t know what the convention created content program is, here’s a nutshell description. Wizards of the Coast allows conventions to create adventures set in the Moonsea region of the Forgotten Realms. Those adventures are then played at the convention that created them, are considered Adventurers League legal, and can be sold on the DMs Guild after the convention.

Many of the same folks who work on the main D&D Adventurers League adventures also write the con created content. The con created content adventures are often just as professional and put together as the main Adventurers League adventures, yet they have lower sales. I wrote a con created content adventure called Tales of Good & Evil for Baldman Games that premiered at Gen Con. It’s been available to the public since December 2016. While I don’t have the exact sale numbers, I can tell you that they are somewhere between 100 and 260 sales, since it’s a Silver Best Seller at the moment (more on best seller medals below).

Now, that doesn’t mean writing con created content isn’t worth it. First of all, it’s a blast to write in the Forgotten Realms and to share that story with players everywhere. Second, that’s a published adventure with your name on it, baby! I’m so proud of Tales of Good & Evil and it allowed me to work with an amazing team of people. (Don’t tell Shawn Merwin, but I would have done it for free.) If we’re talking financially, Baldman Games made sure designers were taken care of. In addition to a commission split that is handled by Baldman (which is why I don’t see the exact number of sales… that’s in their hands), Baldman also paid me an up front fee for my words. So yes, working on con created content does indeed pay, despite smaller sales.

Medals

After having products on the DMs Guild for over a year I feel confident saying the following numbers and medals correspond. It appears to take medals several hours to update, so if you just hit one of these numbers, give it a day or two.

  • Copper. 50 paid sales
  • Silver. 100 paid sales
  • Electrum. 260 paid sales
  • Gold. 525 paid sales
  • Platinum. 1050 paid sales

How do I know this? At the moment, here are my own medals.

My copper best sellers are:

My silver best sellers is:

I have no electrum best sellers at the moment, but I do have two gold:

Finally, my two platinum best sellers are:

Ratings and Reviews

Ratings and reviews are tough to come by on the DMs Guild, and even more difficult to get organically. When I was starting out, I asked friends to take a look at and rate honestly my pay what you want products, so keep that in mind when you see the numbers below.

Here’s how my reviews are stacking up:

  • 15 New Backgrounds – 36 ratings, 8 of which include a written review (up since Jan 22, 2016)
  • 20 New Traps – 20 ratings, 3 of which include a written review (up since February 8, 2016)
  • 50 New Magic Items – 32 ratings, 3 of which include a written review (up since February 18, 2016)
  • Arachnids, Wraiths, & Zombies – 8 ratings, 1 of which includes a written review (up since March 9, 2016)
  • Archons – 13 ratings, 1 of which includes a written review (from a personal friend) on (up since January 19, 2016)
  • Catastrophic Dragons – 23 ratings, 5 of which include a written review (up since January 19, 2016)
  • Greater & Elder Elementals – 13 ratings, 0 of which include a written review on Greater & Elder Elements (up since February 1, 2016)
  • Tarokka Expansion 2 ratings, 1 of which includes a written review (up since June 1, 2016)
  • A Dish Best Served Cold – 7 ratings, 1 of which includes a written review (up since November 1, 2016)
  • Tales of Good & Evil – 2 ratings, 1 of which includes a written review (up since December 2016)

I will say that my free and pay what you want products have more reviews than my paid products, even when you take into account the five friends I asked to rate things for me (not all of whom actually did because they didn’t have time to read the products). It MAY be that a small number of people who download for free take the time to leave a rating (essentially giving their time instead of their cash to a product).

So there you have. The latest update on the DMs Guild. Anyone else out there having success? Did I get anything wrong? Is this information helpful to you? Sound off in the comments below!

If you like what you’re reading please follow me on Twitter, like World Builder Blog on Facebook, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

A new episode of Table Top Babble is now available!

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James Introcaso talks writing adventures on the DMs Guild with best-selling game designers Tony Petrecca, M.T. Black, and Jeff C. Stevens.

Tony Petrecca’s Adventures

M.T. Black’s Adventures

Jeff C. Stevens’ Adventures

Subscribe on iTunesGoogle Play, or Stitcher. Grab our RSS feed.

Follow Table Top Babble on Facebook or Twitter.

If you like what you’re reading please follow me on Twitter, like World Builder Blog on Facebook, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

My final episode of my podcast, The Round Table, is up on The Tome Show’s website.


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James Introcaso and Topher Kohan sit down with James Floyd Kelly, Jay Africa, and Joe Lastowksi to discuss DMs Guild print on demand products and the Fighter and Monk Unearthed Arcana articles. This podcast was recorded on December 18, 2016.


Open Gaming Store Pick of the Episode: Hyper Corps 2099 5e


DMs Guild Pick of the Episode: Something Smells Fishy


Links:
The Tome Show on Facebook

Don’t Split the Podcast Network

James Floyd Kelly

Jay Africa


If you like what you’re reading please follow me on Twitter, like World Builder Blog on Facebook, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

I could not be happier! My very first D&D Adventurers League adventure, DDAL05-05 A Dish Best Served Cold, is now available for purchase on the DMs Guild! Here’s a quick description of the module:

Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants.

With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful.

Can you quench the giants’ thirst for revenge?

A Two-Hour Adventure for 5th-10th Level Characters

This two-hour adventure represents many hours of work on my end and countless hours from others. The Adventurers League Admins are incredible at what they do and the adventure would not be where it is without the amazing feedback from playtesters.

Speaking of playtesting, an encounter was removed from the adventure for time during the playtesting feedback phase. These adventures need to fit to time for conventions and game stores, but if you’re playing it at home and want to throw another encounter into the mix, here’s how!

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And while you’re at it, pick up Travis Woodall’s awesome Deluxe Digital Map Pack for the adventure!

Added Encounter for DDAL05-05: A Dish Best Served Cold (SPOILERS AHEAD)

1. Add the following text to the “General Features” section of “Part 2. Abandoned Camp.”

Terrain. Eight-inch deep snow covers the ground. Medium and smaller creatures who move more than half their speed must succeed on a DC 13 Dexterity saving throw or fall prone at the end of their turn, suffering the debris-covered ground.

Climate and Weather. Snow falls rapidly from the sky, whipping around in all directions as the wind howls. Wisdom (Perception) checks that involve vision or hearing and ranged attacks against targets more than 30 feet away are made at disadvantage.

2. Add the following text after the read aloud text in “Part 2. Abandoned Camp.”

The abominable yeti that Scövja and Burleigh were hunting is hiding in this area. The smell of the bodies signaled an easy meal to the creature. More corpses were once on the ground here, but the yeti ate those. A successful DC 15 Wisdom (Survival) check determines there were once more corpses in the snow.

The monster hid by the tent when it heard the characters approaching, lying down to look like an enormous snowdrift. A successful Wisdom (Perception) check against the yeti’s Dexterity (Stealth) check spots the creature. If a character approaches within 40 feet of the yeti, the monster stands and attacks. The yeti fights until it is reduced to 30 hit points, then flees.

3. Add the following sidebar to “Part 2. Abandoned Camp.”

Adjusting the Encounter

Here are recommendations for adjusting this combat encounter. These are not cumulative.

  • Very weak party: Replace the abominable yeti with three yetis
  • Weak party: Replace the abominable yeti with two young remorhazes
  • Strong party: Replace the abominable yeti with a remorhaz
  • Very strong party: Add one yeti

Let Me Know What You Think!

If you buy the adventure, let me know what you think. Leave a rating on the DMs Guild and please help spread the word if you enjoy it!

That’s it for this week. This post was months in the making!

If you like what you’re reading please follow me on Twitter, like World Builder Blog on Facebook, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

Here’s an update I promised a few months ago when I wrote my first post about how my DMs Guild products were fairing. That article generated a lot of interest and questions about how the DMs Guild works and how my pay what you want products were faring since. I figured this was a good time to once again lift the curtain and share my sales information with you.

If you want to find out why many of my products are pay what you want, read that previous post. The TL;DR version is that it’s material I first released on the blog before the DMs Guild or fifth edition Open Gaming License was in effect. I promised that material would always be available for free and I intend to keep that promise.

The Numbers

First here’s a look at the total number of times my DMs Guild products have been purchased including free and paid downloads.

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Here’s just the paid downloads.

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Note: Tarokka Expansion is a paid product only and a recent release. Greater & Elder Elementals began as pay what you want and is now a free product.

It’s no surprise (especially if you read the previous post) that most people choose to pay nothing for the product given the choice. You can see just how huge the difference is on the charts. You can also see that people who do pay for my products generally pay less than $2 no matter the content or size of the product.

Best Seller Metals

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In my last post I wrote about best seller metals on the DMs Guild and I now have a little more information about that after conferring with some other people who sell products on the DMs Guild. (Thanks, David Gibson!) The metals are based on the number of paid sales a product has. As best I can tell, products achieve medals after making around the following number of sales:

  • Copper. 50 paid sales
  • Silver. 100 paid sales
  • Electrum. 260 paid sales
  • Gold. 525 paid sales
  • Platinum. I have yet to achieve this metal, but I’d guess somewhere around 1050 paid sales or more

Don’t freak if your product has the number of sales it needs to achieve a metal, but hasn’t received it yet. It seems the DMs Guild takes a day or so to update metals and sales rankings for products.

At the moment I have metals for 15 New Backgrounds (Gold), 50 New Magic Items (Gold), 20 New Traps (Silver), and Catastrophic Dragons (Copper).

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What Does Well?

As you can see from my sales, the platinum best sellers above, and the list of the 40 current top sellers products that are good for both dungeon masters and players sell best. New classes, archetypes, races, and feats do very well. My own top sellers are magic items and backgrounds. Products that speed up play, like spell cards, cheat sheets, lists of names, and maps, also sell.

The occasional adventure (usually if it’s written by someone with a little name recognition) gets up there but there are many well written adventures on the guild that get outsold by the stuff that’s good for players and DMs.

Screen Shot 2016-06-15 at 1.00.05 PM

Not shown on the list above are the Adventurers League adventures that also do very well. Of the 30 gold best sellers on the DMs Guild, 17 are Adventurers League adventures. It definitely pays to have the support of organized play.

What Do People Pay For?

My own experience is really interesting as far as what people pay for. 50 New Magic Items is far and away my top purchased products. It’s got almost 400 more than the next best seller, 15 New Backgrounds. Yet 50 New Magic Items only has 17 more paid sales and actually made $40 less in total sales than 15 New Backgrounds. I can’t say why my top seller isn’t my top money-maker. Maybe it’s because people think it takes less effort to design 50 magic items than it does 15 backgrounds, but that’s not true (and these products are both more than just what’s in the title). 50 New Magic Items is 29 pages and 16,208 words and people who paid for it paid $1.08 on average. 15 New Backgrounds is 19 pages and 12,494 words and people who paid for it paid $1.18 on average.

After that people paid for 20 New Traps, probably because the Dungeon Master’s Guide is so light on traps. People paid $0.82 on average for the 8 page, 4,492 word product.

As you can see, even with two gold best sellers, I’ve made less than $1000 total. My work on the DMs Guild has garnered me way less than $0.01 a word. A lot of this is work I had ready to go on this blog that I had done for free, so I’m happy to have anything for it but just remember that you’re not going to break the bank with pay what you want products on the site.

What Does Wizards of the Coast Like?

There is one other factor I want to talk about related to Wizards of the Coast. Every other month they highlight a few DMs Guild’s product in their Unearthed Arcana Dungeon Master’s Guild Preview. These articles seem to give people a nice boost in sales. The D&D team appears to like highlighting very creative, out-of-the-box products in these articles, like Blood Magic and Darker Gifts. So get out there, get creative, and get writing!

If you like what you’re reading please follow me on Twitter, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

My Tarokka deck needs something to do.

It’s not that I don’t love the purchase. It’s a wonderful item with a lot of great art. Worth every penny. But I feel like I can make it worth more.

As I mentioned in my one-shot Strahd post, I’m not currently playing Curse of Strahd. Even if I were, I’d want to make expanded use of the Tarokka deck. It’s great for readings, but wouldn’t it be awesome if it could be used for random encounters, treasure tables, and more? It totally can.

Tarokkas and Random Tables

Whether you’re playing Curse of Strahd or not, you can draw cards from your Tarokka deck instead of rolling dice on a random table for encounters, treasure, and more. I’ve made it super easy for you and myself by writing out the numbers on a table below.

I’m aware that other than the d6 column, these cards don’t perfectly correspond to the same probability as a throw of an actual die. If this were a saving throw, ability check, attack or damage roll, I wouldn’t allow it. For a DM’s random table this is close enough. It’s as good as it’s going to get without adding extra cards to the deck!

Making players draw these cards themselves for treasure and encounters is especially fun. It adds a moment of drama at the table as you whip out the cards and ask them to draw. Psychologically it also shifts the onus of the result on the player as the others watch, hoping for a good result.

Check out the table below, or grab it in the link below as a PDF or from the Free Game Resources section of this site.

Tarokka Deck as Dice

Tarokka Deck as DiceA Little Preview

This post is actually a little preview of an upcoming DMs Guild product I’m working on. It’s a recurring encounter for Curse of Strahd that involves a magic Tarokka deck. To learn more about this side trek, you’ll have to wait for next week and watch my game with Chris Perkins during…

Roll20CON

If you haven’t heard about Roll20CON yet, the info is below!

The free, online-only celebration of the Roll20 Community will take place on June 3rd, 2016 for just 24 hours – but you can start preparing, listing, and joining games now! From 12AM – 11:59PM Pacific time, there will be games galore played on my favorite virtual table. You’ll want to join in the action and get to try some of the Plus and Pro subscription features for free. That’s right. Dynamic Lighting (and tons of other awesome features) will be free during Roll20CON.

During the convention, some of your favorite streamers, publishers, podcasters, and I will be live on Twitch helping raise money for Cybersmile, the international non-profit supporting victims of cyberbullying.

If you haven’t seen the schedule for Roll20CON check it out below. You’ll notice I’m running two games during the 24-hour live stream with some of the biggest names in Dungeons and Dragons including my good friend Rudy Basso of the Tome Show’s D&D V&G podcast and Have Spellbook, Will Travel, Nadja Otikor of Misscliks D&D Prophecy, Greg Bilsland of Wizards of the Coast and member of the Dungeons and Dragons team, and, oh yeah, Chris Freakin’ Perkins, a Wizards of the Coast D&D employee who needs no introduction.

Needless to say I am thrilled about this and nervous. I’d love your support and love on game day. So if you’re around at 5AM or 2PM Pacific time on June 3, 2016, check out Twitch and watch us play D&D!

schedule3

If you like what you’re reading please follow me on Twitter, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!

A new episode of my podcast, The Round Table, is up on The Tome Show’s website.


I sit down with Adventurers League admin, Greg Marks, to discuss the Con Created Content program, the search for more female designers, future D&D storylines, payment for AL adventure designers, and his upcoming products and projects. This podcast was recorded on May 18, 2016.




Links:

If you like what you’re reading please follow me on Twitter, check out my other podcasts, Have Spellbook, Will Travel and Gamer to Gamer, find my products on the DMs Guild, tell your friends, and/or leave me a comment and let me know you think. Thanks!

A new episode of my podcast, The Round Table, is up on The Tome Show’s website.


I sit down with Alex BassoRudy Basso, and Greg Blair to discuss Rob Letterman being named director of the Dungeons and Dragons movie and the end of Sword Coast Legends studio N-Space. Then it’s a second panel discussion with Richard ZayasMike SheaNeal Powell, and Shawn Merwin about making money in the RPG Business. This podcast was recorded on March 8 and 31, 2016.


Noble Knight Pick of the Episode: Dungeons of Dread



DMs Guild Pick of the Episode: Names for Tendays


Please rate and review The Tome Show on iTunes. It takes 30 seconds and helps us a bunch!

Links:

If you like what you’re reading please follow me on Twitter, check out my other podcasts, Bonus Action and Gamer to Gamer, find my products on the DMs Guild, tell your friends, and/or leave me a comment and let me know you think. Thanks!

A new episode of my podcast, The Round Table, is up on The Tome Show’s website.


I sit down with Bill Webb and Matt Finch of Frog God Games to discuss their new online tabletop RPG store – Tabletop Library. This new store aims to specialize in third party 5th Edition D&D products! This podcast was recorded on March 13, 2016.






Please rate and review The Tome Show on iTunes! It helps us a bunch.


If you like what you’re reading please follow me on Twitter, check out my other podcasts, Bonus Action and Gamer to Gamer, find my products on the DMs Guild, tell your friends, and/or leave me a comment and let me know you think. Thanks!

My latest Pay What You Want product is up on the DMs Guild! Get Arachnids, Wraiths, & Zombies now to grab the following creatures originally created on this blog.

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While you’re checking it out, feel free to also grab my other Pay What You Want products. Archons, Catastrophic Dragons, and Greater & Elder Elementals all update Dungeons and Dragons monsters of previous edition for fifth edition rules while 15 New Backgrounds gives you a bunch of new backgrounds as the title suggests plus a module for group backgrounds the whole party can share and a handful of new equipment including bombs! 20 New Traps gives you a bunch of new and updated classics to throw at your PCs. Finally 50 New Magic Items gives you just that plus 100 common rarity weapon properties, 100 common rarity wondrous items, and 100 cursed item properties.

Take a look and if you wish download for free. This is material I pledged when I created would always be available for free and I plan to stick to that promise. I’m always open to feedback, so leave me a comment, start a discussion on a product page, or leave me a review. Honestly at this point in my RPG career a free download with a good review are worth far more to me than cash.

If you like what you’re reading please follow me on Twitter, check out my podcasts, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think. Thanks!